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Lynda – Unreal: Substance Designer Workflow

Author: goldenminer


Lynda – Unreal: Substance Designer Workflow

Lynda – Unreal: Substance Designer Workflow
Intermediate | 2h 5m | 434 MB | Project Files | Software used: Substance Designer, Unreal

"Lynda – Unreal: Substance Designer Workflow"

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Lynda – Unreal: Substance Designer Workflow

Lynda – Unreal: Substance Designer Workflow
Intermediate | 2h 5m | 434 MB | Project Files | Software used: Substance Designer, Unreal

Explore the integration of Substance Designer—a powerful tool for creating textures for 3D art, visualization projects, and games—with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor.
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Category: Tutorials


Tags: Lynda, Unreal, Substance, Designer, Workflow

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